Bonus: 10 BP
For some reason (defined when the quality is taken), the character is wanted by the authorities, has a bounty on her head, or a mob contract hanging over her. Such bounties/contracts should be worth at least 20,000 nuyen. Unlike characters with Enemies, a Wanted character is not constantly harassed by a single opponent (though the two can be combined). Instead, she will be hunted by anyone who becomes aware of the bounty and is interested in collecting it. It is up to the gamemaster how much this quality impacts the game, but, as a rule of thumb, it should come up at least once every other adventure. This quality may not be bought off, until the reason the character is wanted is resolved through role-playing.