Martial Arts D: This meditative form of
martial arts searches out the weak spots of
the opponent's defenses and strikes against
them. The practitioner of this form of attack
may ignore the effects of Body Armor
(though not force fields) for determining
Stun and Slam results. The attack by the
character with this Talent does not have to
inflict damage to force a check for possible
Stun and Slam. The disadvantage is that
the target of this attack must be studied for
two rounds before the effects may be
brought into play. The character with this
Talent does not have to attack the
character, only watch him in battle for two
rounds previous to attacking.
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Martial Arts D (FASERIP)
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