Luminous Assassin, Lesser (PHBII117)[]
Conjuration (Summoning)
Level: Sorcerer/wizard 3
Components: V, S, F
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: One summoned assassin
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No
You conjure a vaguely humanoid being
composed of yellow light. It wields a radiant
blade and moves with unearthly grace.
A lesser luminous assassin appears above one creature within range and drops
onto it, slashing and stabbing. The assassin attacks as it falls, and the target
creature is considered fl at-footed against
this initial attack. Place the assassin in
any square adjacent to the creature that
can hold the assassin. The assassin’s
statistics are provided below.
After its initial attack, a luminous
assassin attacks its target every round,
taking its turn after your turn is completed.
It fights intelligently and does
not need to be directed by you. If the
creature fl ees, the assassin pursues it
to the best of its ability. If the creature
dies or escapes, the assassin waits for
you to direct it to another creature (a
free action). You cannot command
the assassin to do anything except
attack creatures or wait (do nothing
but defend itself), nor can you direct
it to attack another creature if the
originally targeted creature still lives
and is within the spell’s range.
The assassin and all its possessions
vanish when the spell’s duration
expires.
Focus: A serrated dagger.
Luminous Assassin CR 1[]
Male human rogue 1
N Medium humanoid (human, extraplanar)
Init +6; Senses Listen +4, Spot +4
Languages Common, Dwarven, Elven
DEFENSIVE
AC 15, touch 12, flat-footed 13; Dodge
- (+2 Dex, +3 armor)
hp 7 (1 HD)
Fort +1, Ref +4, Will +0
OFFENSIVE
Spd 30 ft. (6 squares)
Melee mwk rapier +2 (1d6+1/18–20)
Ranged mwk shortbow +4 (1d6/×3)
BAB +0; Grp +1
Atk Options sneak attack +1d6
Combat Gear potion of cure light wounds
STATISTIC
Abilities Str 12, Dex 15, Con 13, Int 14, Wis 10, Cha 8
Feats Dodge, Improved Initiative
Skills Appraise +6, Balance +6, Disable Device +6, Escape Artist +6, Hide +6, Listen +4, Move Silently +6, Open Lock +6, Search +6, Spot +4, Tumble +6
POSSESSIONS
combat gear plus masterwork studded leather armor, masterwork rapier, masterwork shortbow, 50 gp