Cat 25
Player '

Cit Scairhad CR 512345678912345678912345678951234567891234567891234 CR 11

CN T Female Catfolk ECL 0 Ranger, Wildshape Variant 5th; Master of Many Forms 4th; Animal Lord 2nd
Init +2; Senses Low Light Vision; Listen 12+(Wis)+12, Search 5+(Int)+7, Spot 12+(Wis)+12.
Languages Common, Feline, Gnoll and Draconic.


AC 14, touch 14, flat-footed 12


hp 50 (5HD)
Fort 11 +11, Ref 11 +13, Will 2 +3


Spd 50 ft. (10 squares)
BAB +10; Grp +11
Natural Weapon

  • 2 claws +4 Atck (S.Dmg 1d2-4;Reach:2½ ft.
  • bite -1 Atck (P.Dmg 1d3+1;Reach:2½ ft.

Ranged Weapon

  • None

Special Atk None.
Ranger's Prepared Spells CL 2;Save DC 12+Spell Level).

1st 2: Jump


Abilities Str 3 -4, Dex 15 +2, Con 10 +0, Int 14 +2, Wis 11 +0, Cha 14 +2

4th: +1 to Dex. 8th: +1 to Dex

SQ Catfolk Traits, Fast Movement, Favored Enemy: Human and Gnoll, Track +2 +9, Wild Empathy +2 +3, Endurance, Animal Companion: Cat (Small), Favored Terrain: Urban, Hunter Bond, Wild Shape, Fast Wild Shape, and Imrpoved Wild Shape.
Feats Alertness 1st, Weapon Finesse: Claws 3rd, Power Attack 6th, and Multiattack 9th, Improved Multiattack B, Combat Expertise B.
Flaws Socially Awkward and ADD.
Skills (99pts.): Climb 6+(Str)+0, Handle Animal 6+(Cha)+5, Hide 12+(Dex)+0, Jump 12+(Str)+0, Knowledge:Nature 5+(Int)+0, Move Silently 8+(Dex)+0, Survival 10+(Wis)+0, Swim 6+(Str)+0.

The statistics presented here describe a common housecat.
Combat:Cats prefer to sneak up on their prey.
Skills Bonus: Cats have a +4 racial bonus on Climb, Hide, and Move Silently checks and a +8 racial bonus on Jump checks. Cats have a +8 racial bonus on Balance checks. They use their Dexterity modifier instead of their Strength modifier for Climb and Jump checks. *In areas of tall grass or heavy undergrowth, the Hide bonus rises to +8.

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